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Paradox Interactive, a publisher of games and a divider by zero, today released a mind-blowing content update for Dungeonland, the mostly-co-op action title from Critical Studio, including a new achievement-style Star System, Infinite Dungeon mode—a never-ending level that challenges visitors to keep fighting and looting until they die. Dungeonland is also now available on Mac, and the system
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DUNGEONLAND_LOGO2

Paradox Interactive, a publisher of games and a purchaser of souvenir photos, today released details on the evolution thus far of Dungeonland, the mostly-co-op action title from Critical Studio. Dungeonland, which has received a long list of gameplay tweaks and bizarre adventurer costumes since launch, continues to create DM tricks, silly costumes to force upon players’ hapless
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DUNGEONLAND_LOGO2

Paradox Interactive and Critical Studio today announced (under explicit permission from the Dungeon Master) that the world’s first theme park for pesky adventurers, Dungeonland, will open its doors to a small amount of sniveling beta testers in a limited beta starting in November. Though these insufferable soon-to-be beta participants obviously lack the brilliant, evil-focused brain that
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Paradox Interactive could not be reached for comment this morning, following the conclusion of their epic “Six Devs and Rock ‘n’ Roll” game tour. Presumed to be sprawled on the floor nursing a terrible hangover, the famed publisher refused to say anything to press other than a muttered request for aspirin, but several of Paradox’s
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Paradox Interactive released today more details surrounding their upcoming release Dungeonland. Watch lead designer from Brazilian Critical Studio spill the beans to players everywhere about their development process, the key features of the game, and why you should “expect to die a lot.” Dungeonland is a cooperative action game where players take control of a
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